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GAMING: INVINCIBLE VS: THE FIGHTING GAME

Updated: Jan 6


Superhero games usually make you feel powerful. Invincible VS makes you feel like you accidentally punched a mountain in half… and then threw it at somebody.


Based on Robert Kirkman’s Invincible universe, this upcoming 3-on-3 tag-team fighter is shaping up to be the next must-watch release in the fighting-game scene. If you love the animated series, if you’ve read the comics, or if you just like seeing god-tier beings beat each other through buildings, this one should already be on your radar.


Invincible VS isn’t just “a comic book game.”

It’s pure chaos, skill expression, nasty combos, and brutal story energy wrapped into a competitive fighter.


Let’s dive in.

The Tone: Faithful To Invincible, Not Watered Down

A lot of licensed games soften things.

Invincible VS does not.

This game embraces what makes Invincible different:


  • broken bones

  • cracked pavement

  • city-shattering punches

  • emotional consequences behind the violence


The hits feel heavy. Characters look like they are actually trying to kill each other. When Omni-Man throws somebody through the skyline, you don’t just see it — you feel it in your controller and your jaw.


This isn’t Saturday-morning superhero energy.

This is “oh no… he’s not getting back up” energy.


3v3 Tag Combat — Build Your Team, Build Your Style

Gameplay is built around 3-on-3 tag team mechanics, putting it in the same competitive lane as:


  • Marvel vs Capcom-style frantic combos

  • Dragon Ball FighterZ tag synergy

  • Assist-based strategizing


You’ll be able to:


  • swap characters mid-combo

  • call assists at key moments

  • juggle enemies into cinematic supers

  • construct wild synergy teams


Want a tank / rushdown / zoner build?

Do it. Want three aggressive bruisers who only know forward button?

Also valid. The game wants you to find your chaos flavor.


The Roster: Fan Favorites And Deep Cuts

The lineup leans hard into what fans actually want.


So far, showcased fighters include:


  • Invincible (Mark Grayson) – fast, bruiser-flyer hybrid

  • Omni-Man – terrifying power, oppressive pressure, dad issues baked in

  • Atom Eve – creative ability-based play and zoning setups

  • Battle Beast – pure violence, huge damage, “I only came here to fight” energy


And the best part?


The devs aren’t afraid of deep-cut characters and game-original fighters. One brand-new character already introduced just for the game has fans talking, signalling that this title isn’t only retelling stories — it’s expanding the universe. This feels less like a tie-in and more like canon fuel.


Story Mode: Not Just a Ladder, An Experience

Story mode isn’t an afterthought.


Leaning on the series’ emotional storytelling, Invincible VS is building:


  • original scenarios

  • remixed story arcs

  • cinematic sequences

  • character-specific rivalries


Expect:


  • Omni-Man speeches you’ll never forget

  • brutal “hero vs hero” philosophical clashes

  • new interpretations of key scenes from the comics & show


It’s not just “fight eight guys and see credits.” It’s narrative violence.


Why The FGC Is Paying Attention



The fighting game community is already circling this title, and for good reason:


  • rollback netcode confirmed in previews

  • skill-based combo systems

  • spectator-friendly supers

  • esports potential written all over it


It has that magic combination of:


  • easy to pick up

  • difficult to master

  • hype to watch even if you don’t play


In other words: It’s a streamer’s dream and a tournament director’s friend.


Art Direction — Comic Book Energy In Motion


The visuals nail it.


Invincible VS captures:


  • thick comic-style line work

  • bold color palettes

  • expressive facial animation

  • dramatic motion blur and impact flares


Hit sparks look like they leapt right off the page.


Supers look like full-panel splash art.


It doesn’t feel like a comic adaptation — it feels like you are inside the comic.


Why This Game Matters Right Now

Invincible is in cultural overdrive:


  • the animated show is thriving

  • the comics continue to sell

  • meme culture has fully adopted Omni-Man


Dropping a big, stylish fighting game right now is perfect timing. Invincible VS isn’t just riding momentum. It’s adding fuel to the fire.


Final Verdict: Keep This One On Your Radar

Invincible VS has all the signals of a breakout hit:


  • beloved IP

  • competitive 3v3 fighting engine

  • brutal tone faithful to the source

  • massive online hype already swirling


If you’re a fan of:


  • comics

  • the Invincible show

  • fighting games

  • or just extremely cathartic animated violence


…this game belongs on your watchlist.


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